Hello fellow -OZ- Members Luckzor and I have a few suggestions for the TF2 saxton Hale mod.
Over the past few weeks Luckzor and my self have been getting people into the Saxton Hale and most of the time there are alot of people (around half the server full) and we were thinking a few little mods for the server will attract more people to the server and into OZ.
First -> Some more models and perks for the Hale such as -> Joker, Gabe Newell and so on so if we could get a few more Hale types we could atract more players to the servers (the current Hales are Saxton, Vagineer and the Christain Bruital Sniper. Also some more maps would make hale more fun and it will prevent people getting board from the same map over and over again.
Second -> For the scouts me and luckzor think they should be nerfed a bit with the Force of Nature this is because of scouts running away from the Hale to much all they do is run and shoot you and seeing as scouts are faster than Hale and the knock back on the Force of Nature is really big so it makes it difficult to catch them. So maybe make them a little slower running speed when having the Force of Nature equipped or just a little less knock back.
Third -> A little mod called RTD “Roll The Dice” when you roll the dice you get a chance to get something good like -> Buffed Health, Invisible you can also get unliky rolls -> Snail Pase, Frozen and so on it just makes the game more fun for players. RTD would also be a good command for the Trade Server to give people a little fun Because Trade servers can be dull when you hear Buying and Selling all the time!
Feel free to add suggestions and please speak your mind tell me if you agree or disagree i would love to hear your opions.
Thank you for taking the time to read this on behalf of -OZ- Luckzor and -OZ- Scream
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Yea totally agree.
The only problem is with the custom models. They would require some coding and someone who is pretty good at creating/editing 3D models.
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